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    Subsurface Scattering Skin, wax, and marble are just some of the materials that are translucent when struck by light. To recreate this subtle yet crucial effect when rendering these materials in Poser, we’ve incorporated a set of easy to configure Subsurface Scattering Material Nodes. New Nodes include Subsurface Skin, Custom Scatter, and basic Scatter. The Scatter Node includes a number of optimized pre-sets for Skin, Marble, Milk, Fruit and Vegetables. With Poser’s new Subsurface Material nodes, you’ll transform your scenes into rendered masterpieces with lifelike translucent surfaces. Frame Selected Object In complex scenes it can be a little challenging to keep your camera focused on an area that you’re working on using Poser’s original camera controls. To help out, we’ve introduced the Frame Selected Object Camera. With the click of a button, your current camera will zoom in on the selected object, allowing you take a closer look at exactly where you’re working on. This makes it easier to navigate in and out of your deep scenes and saves you time when creating them. Smith Micro has announced the launch of Poser 9 Free Download Software. Poser 9 Free Download Software is the latest version of the Poser software product used to create 3D character art and animation in minutes . Poser 9 has a Free Download and is now available to download and try or to buy. Weight Map Rigging High-end professional 3D applications like 3ds Max and Maya have set the standard for vertex Weight Map Rigging, and now both Poser and Poser Pro provide the most open vertex Weight Mapping support available to Poser users today. Weight Map Rigging offers several benefits including smoother bending folds and bulges with vertex by vertex control over every bend or bulge. Weight Maps can be added to any joint bend, to twist and scaling channels and can be used to control bulges. Plus Poser takes the standard of Weight Map Rigging several steps further with support for Hybrid Joint Rigging (combining traditional Poser Sphere/Capsule Zones with Weight Maps), using either single mesh geometry or traditionally grouped geometry, and enables Weight Maps or zones to affect any number of body parts beyond the current joint. Poser’s new Weight Map Rigging provides a platform that will support third party figures that use Weight Mapping, by expanding the open, well documented and easily editable Poser PZ3 file format, to encourage creativity and user driven enhancements to Poser figures. Light Emitting Objects We changed the face of rendering in Poser when we introduced Indirect Lighting (IDL). Poser users quickly discovered that, with high ambient values to cast light that with a few tweaks, they could open up a huge array of lighting effects. Now you can create Light Emitters; toggle off visibility in rendering for objects, yet still enable them to cast light. Build light domes, environment domes and large area lights to cast ambient light without being rendered in the scene. Combined with our new Poser Scene Library category, this feature will be a great way to deliver a fully lit IDL environment. Pre-render Texture Caching We’ve heard your requests for faster pre-render texture handling and delivered two new methods that will save time the minute you press that Render Now button. Poser now preprocesses all scene textures in the background making use of your multicore processor, in prep for that first render, and can cache those textures session to session if you desire. Choose between traditional and the new Crisp' texture filtering options. Mac OS X 10.5, 10.6, 10.7 1.5 GHz Intel Core processor (Core 2 Duo or faster recommended) 1 GB system RAM (2 GB or more recommended) OpenGL enabled graphics card or chipset recommended (recent NVIDIA GeForce and ATI Radeon required for advanced real-time preview features) 24-bit color display, 1024 x 768 minimum resolution 3 GB free hard disk space (5 GB recommended) DVD-ROM drive (physical product only) Internet connection required for Content Paradise Adobe® Flash® Player 9 or newer. Poser 9: For the serious artist, illustrator or animator—or someone who simply dreams of playing with 3D characters. Includes all the tools and content you need to start creating 3D character art and animation in minutes. Constraint Channels and Constraint Objects For our animators that have been looking for a way to animate a ball being throw or caught, we’ve introduced Constraint Channels and Objects. Basically, the Constraint Object is an animatable handle for an object that will allow you to parent it to a figure’s hand as it winds up for the throw, and then have the object leave the hand and fly through the air as if it’s being thrown. Constraints are a simple to use feature that will permit all kinds of cool animation effects. Multi-select Drag and Drop Library Support When we introduced Drag and Drop support in Poser’s Library, our users found it so much easier to apply materials, or conform clothing, or drop a pose right onto a figure. With the Library’s new Multi-select feature, you’ll be able to select several items of clothing and drag them right onto a figure and auto-conform them in one step. But it gets even better when working with multiple categories of items in your Favorites; Multi-select a hairstyle, several clothing items and a pose all at once, then click and drag them right onto your target figure. Poser will automatically apply the items. It doesn’t get much easier. Within the Library, you’ll be able to drag and drop items from folder to folder making it easy to reorganize your Content. Real-time OpenGL Scene Preview With Poser Pro’s OpenGL improvements, you’ll see accurate, real-time previews of Spot, Point, Infinite and IBL (Image Based Lights) Lights, Shadows, with Screen Space Ambient Occlusion, Normal Maps and Back Facing Polygons in a Gamma Corrected scene. The Light Properties control allows the user to toggle specific lights to preview in the scene, with accumulated brightness for each selected light. MIP Map support improves performance when previewing large textures. Our OpenGL hardware improvements preview textures more efficiently, with reliable onscreen display of lights, shadows, and color, for smarter, quicker interactive scene creation. Sometimes, it’s the simple things that make the biggest difference. Poser’s expanded Context Menus will vastly improve interaction and scene creation, and change the way you work with Poser forever. Six unique Context Menus have been developed for Figures, Actors, Objects, Lights, Cameras and Backgrounds to provide quick access to the most useful menu operations including selecting, toggling IK on/off, copying symmetry in poses, pointing lights, conforming clothing, setting parenting, changing light types, and even hiding/revealing all items in a Grouping Object. Once you start using Poser’s new Context Menus, you’ll enjoy working and playing with Poser all over again. Mac OS X 10.7 Lion Support Poser Pro 2012 and Poser 9 are now fully Cocoa based and supported on Apple’s latest OS X 10.7 Lion. Faster Dynamic Hair Our engineers spent time under the hood to speed up Dynamic Hair. Now Poser’s powerful Dynamic Hair calculates collisions faster and renders it faster as well. Poser 7 download. Python 2.7 Support Poser keeps improving and so does Python. We now provide Python 2.7 support to take full advantage of improvements to the scripting language. Rendering Performance Improvements Poser’s FireFly Rendering Engine keeps getting better with numerous improvements in reflections, transparencies, depth of field and 3D motion blur quality, netting visibly smoother results without significantly impacting render times. We’ve invested time in Indirect Lighting (IDL) which now can be combined with Ambient Occlusion (AO), and is faster when rendering transparency. We’ve also enabled Light Emitting Objects which are invisible in final renderings yet contribute indirect illumination to the scene. In addition to our new Subsurface Scattering Nodes, we’ve included a new Custom Scatter Node to support effects such as bioluminescent skin. Expanded Context Menus. Orbit Selected Object Mode Poser also includes a new mode as a companion feature to the new Frame Selected Object Camera. Simply toggle on the Orbit Selected mode and your current camera will rotate around the center point of the currently selected object. This makes it easier to focus on a selected element, and view it from every direction by spinning Camera trackball controls. Grouping Objects Need a way to move, scale or hide a bunch of objects in a Poser scene, at the same time? Now you can simply add any number of scene elements, from figures and props to lights, into a Grouping Object. They can be moved, rotated, scaled and animated or even hidden and revealed. Create multiple Grouping Objects to hold different areas of a scene, or related props and figures. Adding selected scene elements into any Grouping Object is easy using our powerful new Context Menu controls. This significant new feature will change how you manage your scenes, providing you plenty of control over whole groups of objects in that scene. Windows XP, Vista or 7 1.3 GHz Pentium 4 or newer, Athlon 64 or newer (1.65 GHz or faster recommended) 1 GB system RAM (2 GB or more recommended) OpenGL enabled graphics card or chipset recommended (recent NVIDIA GeForce and ATI Radeon required for advanced real-time preview features) 24-bit color display, 1024 x 768 minimum resolution 3 GB free hard disk space (5 GB recommended) DVD-ROM drive (physical product only) Internet connection required for Content Paradise Windows® Internet Explorer® 7 or newer Adobe® Flash® Player 9 or newer. Full Scene Category in Library In the past, if you wanted to re-use a Poser scene with that perfect environment settings, lights, cameras, props and dependencies and even render settings, you had to build it, save it, then find and import it. With the new Scene Category in the Library you simply add that full Poser scene with lights, cameras, all props and figures in place, and with all dependencies right into the Library. From there your new scenes can be dragged directly from the Library into the Poser workspace. For Poser content developers this new feature will enable you to deliver fully constructed scenes with dependencies and optimal render settings that require less user support and are far easier to use. Morphing Tool Tablet Support If you own a Wacom pressure sensitive tablet, Poser is going to make you a very happy camper. We’ve engineered Wacom tablet support into the Morph Tool so you can have much finer control when creating morphs. Vary brush strength with pressure for any brush size you’ve set. The Morph Tool is powerful, but with tablet support, it’s gotten even better. The new ‘Flatten’ option for Morphing Tool Create mode moves points toward a "best fit" plane determined by the affected vertices.

     

     

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